![]() After selecting between one of four classes (warrior, wizard, assassin or shaman) it is your duty to head into a dungeon and save the day. Everything about the title on the Switch – including the look, feel and functionality – gives it the edge.ĭespite this new lease of life the premise is naturally the same you are dropped into a world of chaos where an evil dark lord has banished light. It simply just makes a game like Quest of Dungeons better. This can be credited directly to the Switch and the sleek and accessible design of the system. The solid and well designed dungeon crawling is still intact and will entertain a player for minutes or hours on end, depending on their own level of eagerness.Īs soon as you launch the Nintendo Switch version of Quest of Dungeons it feels like a much more sophisticated take on previous releases. ![]() Technical adjustments are tied to the user interface and how it has been adapted to the system, and an additional level with new sprites and themes has been added to the game. The changes in this latest Switch version are minimal, all told, and may be barely noticeable to returning players. For the uninformed, Quest of Dungeons is a roguelike game that doesn't necessarily bring anything out-of-the-ordinary to the genre. The latest iteration is a port with a few slight adjustments and content enhancements. The big question is, do these changes make this the definitive version of the game? Approximately a year after the original Wii U version’s release, the title has now arrived on the Switch eShop with new content and some minor technical tweaks. Upfall Studios’ Quest of Dungeons has returned for what marks its third outing on a Nintendo platform.
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